Extra Defence
Appearance
Extra Defence lowers the damage of the normal attacks and weapon skills that hit the character, against the attacker's Extra Attack.
Each hit is multiplied by (100 + the attacker's Extra Attack − the target's Extra Defence) %, between 5% and 200%. So every point of Extra Attack above the target's Extra Defence adds 1% to the damage, and every point below takes 1% off.
Spells do not use it; against them see Magic Resistance.
From stats
Every class gets DEX / 5; some get more (divisions rounded down):
| Classes | Extra Defence |
|---|---|
| Fighter, Defender, Warrior, Combatant, Templar, Attacker | DEX / 5 + STR / 4 |
| Rogue, Assassin, Archer, Officiator, Shadow Officiator | DEX / 5 + DEX / 4 |
| Mage, Sorcerer, Enchanter, Rune Officiator | DEX / 5 + INT / 4 |
| Acolyte, Priest, Cleric, Gunner | DEX / 5 |
| Life Officiator | DEX / 5 + WIS / 2 |
Other sources
- Helmets, head armour, gloves, boots, arm and leg pieces, some armour and necklaces.
- Ruby gems in the other sockets of armour or a shield (+1, +2 or +3, see Gems).
- Defense Tonic (Status effects).