Attacker
Appearance
| Attacker | |
|---|---|
| Nation | Akhan |
| Type | Advanced class of Combatant |
| Main stats | STR, CON |
| Gains per level | STR +2, CON +1 |
| Bonus points per level | 2 |
| Stats costing 2 bonus points | STR, CON |
| Max HP | (CON + 20) × Level + 550 |
| Max MP | 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2 |
| Extra Attack | STR / 4 |
| Extra Defence | DEX / 5 + STR / 4 |
The Attacker is an advanced class of the Akhan nation. A Combatant becomes a Attacker at level 10 or higher, by choosing it at a Combatant Trainer.
Becoming a Attacker
- Talk to a Combatant Trainer with a Combatant of level 10 or higher and choose the Attacker.
- The main stats are set to what a Attacker gains from its levels, as if the character had been one since level 1, and the bonus points are recalculated.
- Combatant Trainers stand in: LeiHan (Opeiny); LeiHan (Viem Camp); LeiHan (Unite); LeiHan (Hizna Camp); Misery Island (Bariwine); Misery Island (Wolledi); Misery Island (Carlline); Misery Island (Balleda); Caernarvon (Clauzhuz).
Stats
Stats from level-ups alone (every stat starts at 20; bonus points and equipment come on top).
| Level | STR | CON | Max HP | Max MP |
|---|---|---|---|---|
| 10 | 38 | 29 | 1,040 | 950 |
| 20 | 58 | 39 | 1,730 | 1,350 |
| 30 | 78 | 49 | 2,620 | 1,750 |
| 40 | 98 | 59 | 3,710 | 2,150 |
| 50 | 118 | 69 | 5,000 | 2,550 |
| 60 | 138 | 79 | 6,490 | 2,950 |
| 70 | 158 | 89 | 8,180 | 3,350 |
| 80 | 178 | 99 | 10,070 | 3,750 |
| 90 | 198 | 109 | 12,160 | 4,150 |
| 95 | 208 | 114 | 13,280 | 4,350 |
The formulas use the stats with the equipment bonuses. Divisions are rounded down. See Stats for what the stats do.
Skills
A Attacker also uses the class skills of the Combatant and can learn its skills from books.
Class skills
Known from the start, without a book.
| Skill | Description |
|---|---|
| Net | Status effect skill. Freezes enemy movement and actions. If successful, can nullify magic defence. |
| Lysis | Status relief skill. Nullifies negative status effects. Enhances Attack, Magic defence and Moving speed, sacrificing defence. |
Skills learned from books
| Skill | Type | Needs, per step | Books sold by NPCs | Description |
|---|---|---|---|---|
| Energy Absorbing | Instant | STR 7 and CON 3 | I, II (Combatant Trainer) | Fatal attack to the target while absorbing its HP, slowing the target down. |
| Song of Battle | Chant | STR 7 and CON 3 | I, II (Combatant Trainer) | Enhances party attack rate. |
| Skyrocket | Instant | STR 7 and CON 3 | I, II (Combatant Trainer) | Launches shock wave attack by Attack-arm damaging surrounding enemies, slowing them down. |
Equipment
Equipment also needs the level and stats shown on the item.
| Equipment | Items this class can use | Notes |
|---|---|---|
| Swords | 42 | 42 only for Combatant, Templar, Attacker, Gunner |
| Blunt weapons | 54 | 42 only for Combatant, Templar, Attacker, Gunner |
| Hammers | 9 | |
| Attack arms | 14 | 14 only for Attacker |
| Helmets | 10 | |
| Armour | 2 | 2 only for Combatant, Templar, Attacker, Gunner |
| Head armour | 17 | 17 only for Combatant, Templar, Attacker, Gunner |
| Body armour | 21 | 21 only for Combatant, Templar, Attacker, Gunner |
| Leg armour | 25 | 25 only for Combatant, Templar, Attacker, Gunner |
| Arm guards | 33 | 33 only for Combatant, Templar, Attacker, Gunner |
| Necklaces | 28 | |
| Rings | 72 | |
| Cloaks | 1 |