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Gunner

From RYL Wiki
Gunner
Nation Akhan
Type Advanced class of Combatant
Main stats DEX, CON
Gains per level DEX +2 and CON +1 on reaching an odd level, DEX +1 and CON +2 on an even one
Bonus points per level 2
Stats costing 2 bonus points DEX, CON
Max HP (CON − 20) × Level / 2 + 40 × Level + 300
Max MP 40 × Level + 800 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2
Extra Attack DEX / 2
Extra Defence DEX / 5

The Gunner is an advanced class of the Akhan nation. A Combatant becomes a Gunner at level 10 or higher, by choosing it at a Combatant Trainer.

Becoming a Gunner

  • Talk to a Combatant Trainer with a Combatant of level 10 or higher and choose the Gunner.
  • The main stats are set to what a Gunner gains from its levels, as if the character had been one since level 1, and the bonus points are recalculated.
  • Combatant Trainers stand in: LeiHan (Opeiny); LeiHan (Viem Camp); LeiHan (Unite); LeiHan (Hizna Camp); Misery Island (Bariwine); Misery Island (Wolledi); Misery Island (Carlline); Misery Island (Balleda); Caernarvon (Clauzhuz).

Stats

Stats from level-ups alone (every stat starts at 20; bonus points and equipment come on top).

Level DEX CON Max HP Max MP
10 33 34 770 1,200
20 48 49 1,390 1,600
30 63 64 2,160 2,000
40 78 79 3,080 2,400
50 93 94 4,150 2,800
60 108 109 5,370 3,200
70 123 124 6,740 3,600
80 138 139 8,260 4,000
90 153 154 9,930 4,400
95 161 161 10,797 4,600

The formulas use the stats with the equipment bonuses. Divisions are rounded down. See Stats for what the stats do.

Skills

A Gunner also uses the class skills of the Combatant and can learn its skills from books.

Class skills

Known from the start, without a book.

Skill Description
Reveal Reveal skill. Reveals camouflaged enemies in the vicinity.

Skills learned from books

Skill Type Needs, per step Books sold by NPCs Description
Fire-Arrow Instant DEX 5 and CON 5 I, II (Combatant Trainer) Launches a projectile at the target.
Camouflage Instant DEX 5 and CON 5 I, II (Combatant Trainer) Hides yourself from the enemy. Higher levels give you faster movement and longer effect. Recharge begins when skill ends.
Gun-Bomb Cast DEX 5 and CON 5 I, II (Combatant Trainer) Launches a bombing attack using the Gun-arm 4x damage when used while camouflaged.

Equipment

Equipment also needs the level and stats shown on the item.

Equipment Items this class can use Notes
Swords 42 42 only for Combatant, Templar, Attacker, Gunner
Blunt weapons 54 42 only for Combatant, Templar, Attacker, Gunner
Hammers 9
Gun arms 14 14 only for Gunner
Helmets 10
Armour 2 2 only for Combatant, Templar, Attacker, Gunner
Head armour 17 17 only for Combatant, Templar, Attacker, Gunner
Body armour 21 21 only for Combatant, Templar, Attacker, Gunner
Leg armour 25 25 only for Combatant, Templar, Attacker, Gunner
Arm guards 33 33 only for Combatant, Templar, Attacker, Gunner
Necklaces 28
Rings 72
Cloaks 1