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Warrior

From RYL Wiki
Warrior
Nation Human
Type Advanced class of Fighter
Main stats STR, CON
Gains per level STR +2, CON +1
Bonus points per level 2
Stats costing 2 bonus points STR, CON
Max HP (CON + 20) × Level + 550
Max MP 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2
Extra Attack STR / 4
Extra Defence DEX / 5 + STR / 4

The Warrior is an advanced class of the Human nation. A Fighter becomes a Warrior at level 10 or higher, by choosing it at a Fighter Trainer.

Becoming a Warrior

  • Talk to a Fighter Trainer with a Fighter of level 10 or higher and choose the Warrior.
  • The main stats are set to what a Warrior gains from its levels, as if the character had been one since level 1, and the bonus points are recalculated.
  • Fighter Trainers stand in: South Coast (Aldia Port); South Coast (The First Rest); South Coast (Tesitio); South Coast (Watcher); Sainna Island (New Bellin Port); Sainna Island (Adi); Sainna Island (Faery Lake); Caernarvon (Vitory).

Stats

Stats from level-ups alone (every stat starts at 20; bonus points and equipment come on top).

Level STR CON Max HP Max MP
10 38 29 1,040 950
20 58 39 1,730 1,350
30 78 49 2,620 1,750
40 98 59 3,710 2,150
50 118 69 5,000 2,550
60 138 79 6,490 2,950
70 158 89 8,180 3,350
80 178 99 10,070 3,750
90 198 109 12,160 4,150
95 208 114 13,280 4,350

The formulas use the stats with the equipment bonuses. Divisions are rounded down. See Stats for what the stats do.

Skills

A Warrior also uses the class skills of the Fighter and can learn its skills from books.

Class skills

Known from the start, without a book.

Skill Description
Lysis Status relief skill. Nullifies negative status effects. Enhances Attack, Magic defence and Moving speed, sacrificing defence.

Skills learned from books

Skill Type Needs, per step Books sold by NPCs Description
Song of Battle Chant STR 7 and CON 3 I, II (Fighter Trainer) Enhances party attack rate.
Combo Strike Instant STR 7 and CON 3 I, II (Fighter Trainer) Performs a combo attack with equipped weapon, slowing down the target.

Equipment

Equipment also needs the stats shown on the item (Items).

Equipment Items this class can use Notes
One-handed swords 42
Two-handed swords 26
One-handed axes 40
Two-handed axes 26
One-handed blunt weapons 66
Two-handed blunt weapons 26
Daggers 41
Bows 1
Staves 27
Arrows 16
Bolts 16
Shields 16
Helmets 77
Armour 31 17 only for Defender, Warrior, Priest, Cleric; 11 only for Defender, Warrior
Tunics 9
Shirts 9
Gloves 68
Boots 49
Necklaces 28
Rings 72
Cloaks 1