Combatant
Appearance
| Combatant | |
|---|---|
| Nation | Akhan |
| Type | Base class |
| Advanced classes | Templar, Attacker, Gunner |
| Main stats | CON |
| Gains per level | CON +1 |
| Bonus points per level | 0 |
| Stats costing 2 bonus points | STR, DEX, CON |
| Max HP | (CON + 20) × Level + 300 |
| Max MP | 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2 |
| Extra Attack | STR / 4 |
| Extra Defence | DEX / 5 + STR / 4 |
The Combatant is a base class of the Akhan nation, chosen when the character is created. From level 10 it can change to one of its advanced classes at a Combatant Trainer.
Class change
- At level 10 or higher, talk to a Combatant Trainer and choose one of the advanced classes.
- Combatant Trainers stand in: LeiHan (Opeiny); LeiHan (Viem Camp); LeiHan (Unite); LeiHan (Hizna Camp); Misery Island (Bariwine); Misery Island (Wolledi); Misery Island (Carlline); Misery Island (Balleda); Caernarvon (Clauzhuz).
Stats
Stats from level-ups alone (every stat starts at 20; bonus points and equipment come on top).
| Level | CON | Max HP | Max MP |
|---|---|---|---|
| 1 | 20 | 340 | 340 |
| 10 | 29 | 790 | 700 |
| 20 | 39 | 1,480 | 1,100 |
| 30 | 49 | 2,370 | 1,500 |
| 40 | 59 | 3,460 | 1,900 |
| 50 | 69 | 4,750 | 2,300 |
| 60 | 79 | 6,240 | 2,700 |
| 70 | 89 | 7,930 | 3,100 |
| 80 | 99 | 9,820 | 3,500 |
| 90 | 109 | 11,910 | 3,900 |
| 95 | 114 | 13,030 | 4,100 |
The formulas use the stats with the equipment bonuses. Divisions are rounded down. See Stats for what the stats do.
Skills
Skills learned from books
| Skill | Type | Needs, per step | Books sold by NPCs | Description |
|---|---|---|---|---|
| Weapon Intensified | Passive | CON 7 | I, II (Beginner Trainer, Combatant Trainer) | Enhances the attack rate of blunt or axe weapons. |
| Safeguard | Cast | CON 7 | I, II (Beginner Trainer, Combatant Trainer) | Enhances target or self Defence rate. |
| Weapon-Strike | Instant | STR 7 | I, II (Beginner Trainer, Combatant Trainer) | Uses melee weapon to Launch a vicious attack on the target, slowing it down. |
| Sword Intensified | Passive | STR 7 | I, II (Beginner Trainer, Combatant Trainer) | Enhances sword weapon damage. |
| Life Joining | Instant | CON 7 | I, II (Beginner Trainer, Combatant Trainer) | Shares HP with the target. |
| Brave's Power | Passive | CON 7 | — | Increases Maximum Str. |
Equipment
Equipment also needs the level and stats shown on the item.
| Equipment | Items this class can use | Notes |
|---|---|---|
| Swords | 42 | 42 only for Combatant, Templar, Attacker, Gunner |
| Blunt weapons | 54 | 42 only for Combatant, Templar, Attacker, Gunner |
| Hammers | 9 | |
| Helmets | 10 | |
| Armour | 2 | 2 only for Combatant, Templar, Attacker, Gunner |
| Head armour | 17 | 17 only for Combatant, Templar, Attacker, Gunner |
| Body armour | 21 | 21 only for Combatant, Templar, Attacker, Gunner |
| Leg armour | 25 | 25 only for Combatant, Templar, Attacker, Gunner |
| Arm guards | 33 | 33 only for Combatant, Templar, Attacker, Gunner |
| Necklaces | 28 | |
| Rings | 72 | |
| Cloaks | 1 |