Amp
Appearance
| Amp | |
|---|---|
| Level | 18 |
| HP | 1,625 |
| MP | 1,724 |
| Damage | 74–87 |
| Weapon multiplier | ×1.7 |
| Defence | 24 |
| Extra Attack | 41 |
| Extra Defence | 25 |
| Critical Hit Rate | 5% |
| Magic Resistance | 7 |
| Attack range | 2.04 m |
| Experience | 984 |
| Aggressive | yes, within 8 m |
| Respawn | 20 s |
Amp is a level 18 monster of South Coast.
Where
- South Coast: 16, near Aldia Port.
Behaviour
- Aggressive: it attacks characters it sees within 8 m (how often).
Drops
Each drop of a kill is one of these, with the share shown; the number of drops depends on the level difference (drops). Gold at a drop rate of 100%.
| Drop | Share |
|---|---|
| 108–256 gold (54–128 in peace mode) | 54% |
| a gem (Ruby, Beryl, Sapphire, Diamond or Blackmoon): chip | 8.6% |
| an ore: Spens | 8.6% |
| a skill book of the killer's nation, grade I to II: of an advanced class (1 in 3) or a base class (2 in 3) | 11% |
| a piece of equipment of the monster's level, with random options; often of a kind the killer's class uses | 15% |
| Chaos Stone | 0.2% |
| a lottery prize during a lottery event; otherwise nothing | 2.7% |