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Critical Hit Rate

From RYL Wiki

Critical Hit Rate is the chance that a normal attack or a weapon skill is a critical hit, which deals 1.5 times the damage. The chance is at most 90%, whatever the rate.

The 1.5 multiplier applies after Defence and Extra Attack (Damage calculation). Spells are never critical.

Where it comes from

  • DEX / 5 (rounded down), for every class.
  • Some necklaces.
  • Diamond gems in a weapon's other sockets (+1, +2 or +3, see Gems).