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Helmets

From RYL Wiki

Helmets of the Human classes.

The values are those of the item as sold or given; equipment that monsters drop can have bonuses that differ. Equipment needs the stats shown and one of the classes listed; it counts only while its durability is above 0. See Items for buying, selling, repair and upgrades.

Item Classes Stats needed Other bonuses Durability Sockets Price Where to get (besides monsters)
Hide Hat every Human INT 20 Extra Defence +1, Magic Resistance +2 100 1 140 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Leather Veil every Human CON 20 Extra Defence +1, Magic Resistance +1 100 1 150 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Goblin Helmet every Human CON 20 Extra Defence +1, Magic Resistance +1 100 1 150 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Green Hood every Human DEX 20 Extra Defence +2, Magic Resistance +1 100 1 190 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Leather Helmet every Human CON 38 Extra Defence +2, Magic Resistance +2 100 1 990 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Goblin Iron Helmet every Human CON 38 Extra Defence +2, Magic Resistance +2 100 1 990 Basic Armor Merchant: South Coast (Tesitio)
Hunting Cap every Human DEX 23 Extra Defence +2, Magic Resistance +2 100 1 990 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Quest reward: Archer Advice
Magic Hood every Human INT 35 Extra Defence +2, Magic Resistance +4 100 1 1,300 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Hard Leather Hood every Human DEX 35 Extra Defence +4, Magic Resistance +2 100 1 1,500 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Chain Helmet every Human CON 50 Extra Defence +3, Magic Resistance +3 100 1 3,600 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Open Helm every Human CON 50 Extra Defence +3, Magic Resistance +3 100 1 3,600 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Magic Hat every Human INT 47 Extra Defence +3, Magic Resistance +6 100 1 3,700 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Red Hood every Human DEX 45 Extra Defence +6, Magic Resistance +3 100 1 3,700 Basic Armor Merchant: South Coast (Aldia Port, Tesitio)
Veil every Human DEX 47 Extra Defence +6, Magic Resistance +4 100 1 4,000 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
White Yarmulke every Human DEX 50 Extra Defence +6, Magic Resistance +5 100 1 4,400 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Devildom Circlet every Human INT 53 Extra Defence +4, Magic Resistance +6 100 1 7,300 —
Chain-cover Helmet every Human CON 62 Extra Defence +4, Magic Resistance +4 100 1 7,700 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Sharpshoter Helm every Human CON 62 Extra Defence +4, Magic Resistance +4 100 1 7,700 —
Dragon Hood every Human DEX 59 Extra Defence +8, Magic Resistance +4 100 1 7,700 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Cone Hat every Human INT 59 Extra Defence +4, Magic Resistance +8 100 1 8,100 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Norman Helm every Human DEX 59 Extra Defence +8, Magic Resistance +5 100 1 9,900 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Heretical Hood every Human DEX 71 Extra Defence +10, Magic Resistance +5 100 1 11,000 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Archer Cap every Human DEX 74 Extra Defence +10, Magic Resistance +7 100 1 12,500 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Knight Helm every Human CON 74 Extra Defence +5, Magic Resistance +5 100 1 13,400 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Viking Helmet every Human CON 74 Extra Defence +5, Magic Resistance +5 100 1 13,400 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Steel Hat every Human CON 74 Extra Defence +5, Magic Resistance +5 100 1 13,400 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Mage Hood every Human INT 68 Extra Defence +5, Magic Resistance +7 100 1 13,500 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Acryl Mask every Human DEX 78 Extra Defence +10, Magic Resistance +9 100 1 14,000 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Clouded Circlet every Human INT 70 Extra Defence +6, Magic Resistance +7 100 1 16,000 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Gothic Sallet every Human CON 78 Extra Defence +6, Magic Resistance +5 100 1 16,600 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Ancient Hood every Human INT 71 Extra Defence +5, Magic Resistance +10 100 1 19,000 Advanced Armor Merchant: South Coast (Aldia Port, Tesitio)
Warrior Hood every Human DEX 83 Extra Defence +12, Magic Resistance +6 100 1 20,100 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Fighter Helm every Human CON 86 Extra Defence +6, Magic Resistance +6 100 1 20,300 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Viking Helmet every Human CON 86 Extra Defence +6, Magic Resistance +6 100 1 20,300 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Armet every Human CON 88 Extra Defence +6, Magic Resistance +7 100 1 20,300 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Dark Hood every Human INT 83 Extra Defence +6, Magic Resistance +12 100 1 21,400 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Legendary Assassin Armet every Human DEX 88 Extra Defence +12, Magic Resistance +8 100 1 22,000 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Quill Cap every Human DEX 93 Extra Defence +12, Magic Resistance +9 100 1 24,000 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Cast-iron Helm every Human CON 98 Extra Defence +7, Magic Resistance +7 100 1 30,200 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Pharaoh Helm every Human CON 98 Extra Defence +7, Magic Resistance +7 100 1 30,200 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Military Shako every Human INT 89 Extra Defence +7, Magic Resistance +10 100 1 31,000 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Head-guard Hood every Human INT 93 Extra Defence +7, Magic Resistance +13 100 1 33,000 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Shadowless Hood every Human DEX 95 Extra Defence +14, Magic Resistance +7 100 1 33,600 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Studded Hood every Human INT 95 Extra Defence +7, Magic Resistance +14 100 1 35,000 Basic Armor Merchant: South Coast (The First Rest, Watcher)
Herly Hood every Human INT 95 Extra Defence +7, Magic Resistance +14 100 1 35,000 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Great-casting Helm every Human CON 105 Extra Defence +7, Magic Resistance +8 100 1 38,000 —
Masking Hood every Human INT 105 Extra Defence +8, Magic Resistance +15 100 1 40,100 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Azrael Hood every Human DEX 107 Extra Defence +16, Magic Resistance +8 100 1 40,700 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Crusader Helm every Human CON 110 Extra Defence +8, Magic Resistance +8 100 1 42,000 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Spangenl Helm every Human CON 110 Extra Defence +8, Magic Resistance +8 100 1 42,000 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Spirit Guarding Helm every Human CON 110 Extra Defence +8, Magic Resistance +8 100 1 42,000 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Ancient Fairy Helm every Human DEX 109 Extra Defence +16, Magic Resistance +9 100 1 42,000 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Hel Mute Hood every Human INT 107 Extra Defence +8, Magic Resistance +16 100 1 42,400 Advanced Armor Merchant: South Coast (The First Rest, Watcher)
Luna Helm every Human CON 114 Extra Defence +9, Magic Resistance +8 100 1 45,500 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Dark-seal Hood every Human INT 109 Extra Defence +8, Magic Resistance +17 100 1 46,000 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Hel Hat every Human DEX 119 Extra Defence +18, Magic Resistance +9 100 1 54,900 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Honor Helmet every Human INT 119 Extra Defence +9, Magic Resistance +18 100 1 55,500 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Dark-Knight Helm every Human CON 122 Extra Defence +9, Magic Resistance +9 100 1 55,700 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Winged Helm every Human CON 122 Extra Defence +9, Magic Resistance +9 100 1 55,700 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Dark Cacodemon Helm every Human DEX 122 Extra Defence +18, Magic Resistance +10 100 1 59,000 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Saint Helmet every Human INT 120 Extra Defence +9, Magic Resistance +19 100 1 59,900 Armor Merchant: Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Basic Armor Merchant: Sainna Island
Dragon Helm every Human CON 121 Extra Defence +9, Magic Resistance +10 100 1 63,000 —
Supreme-hide Hood every Human DEX 131 Extra Defence +20, Magic Resistance +10 100 1 66,000 —
Priestess Hat every Human INT 131 Extra Defence +10, Magic Resistance +20 100 1 70,300 —
Hel Helm every Human CON 131 Extra Defence +10, Magic Resistance +10 100 1 71,200 —
Dark Angle Helm every Human CON 131 Extra Defence +10, Magic Resistance +10 100 1 71,200 —