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Heal (Human)

From RYL Wiki
Heal
Nation Human
Classes Cleric
Type Cast
Learned From skill books, one step per book
Target An ally
Stats per step WIS 7 and CON 3

Heal is a cast skill of the Cleric (Human).

Recovers target's HP.

Effect

Heals the target: (100 + Magic Power + a roll of 0 to 49) % × K HP, where K = 80 × (2g − 1) × L + 0 / 480 / 1,440 / 2,880 (grades I / II / III / IV). At grades II and IV it also removes the harmful effect made by a skill with the most time left.

In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.

By grade

MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.

Grade MP per use Range Area Recharge Stats to learn the steps
I 40 to 240 18 m — 6 s WIS 7 to 42 and CON 3 to 18
II 320 to 720 18 m — 12 s WIS 49 to 84 and CON 21 to 36
III 840 to 1,440 18 m 5 m 24 s WIS 91 to 126 and CON 39 to 54
IV 1,600 to 2,400 18 m 5 m 36 s WIS 133 to 168 and CON 57 to 72

Skill books

Each book adds one step. A book works only on a skill of its own grade.

Grade Book Sold by
I Heal I Acolyte Trainer
II Heal II Acolyte Trainer
III Heal III —
IV Heal IV —

See also Skills and how skills are learned.