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Dark Power (Human)

From RYL Wiki
Dark Power
Nation Human
Classes Mage
Type Instant
Learned From skill books, one step per book
Target Yourself
Stats per step INT 7

Dark Power is an instant skill of the Mage (Human).

Transfers own HP to MP.

Effect

Turns the caster's HP into MP. It costs 30 × g × (L + 3 × (g − 1)) HP and gives (100 + Magic Power + a roll of 0 to 49) % × 80 × g × (L + 3 × (g − 1)) MP. If the caster's HP is not above the cost, HP drops to 0 and no MP is given. It costs no MP.

In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.

By grade

MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.

Grade MP per use Range Area Recharge Stats to learn the steps
I 0 to 0 — — 28 s INT 7 to 42
II 0 to 0 — — 28 s INT 49 to 84
III 0 to 0 — — 28 s INT 91 to 126
IV 0 to 0 — — 28 s INT 133 to 168

Skill books

Each book adds one step. A book works only on a skill of its own grade.

Grade Book Sold by
I Dark Power I Adventurer Trainer, Mage Trainer
II Dark Power II Adventurer Trainer, Mage Trainer
III Dark Power III —
IV Dark Power IV —

See also Skills and how skills are learned.