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One-handed axes

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One-handed axes of the Human classes. A second one-handed sword, axe or blunt weapon can go in the off hand.

The values are those of the item as sold or given; equipment that monsters drop can have bonuses that differ. Equipment needs the stats shown and one of the classes listed; it counts only while its durability is above 0. See Items for buying, selling, repair and upgrades. How fast it attacks and its combo: Attack speed.

Item Classes Stats needed Damage Multiplier Other bonuses Durability Sockets Price Where to get (besides monsters)
Hand Axe every Human STR 20 16–22 ×1.0 — 100 1 10 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Light Axe every Human STR 24 17–24 ×1.0 — 100 1 430 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Small Axe every Human STR 32 21–28 ×1.0 — 100 1 1,600 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Light Broad-axe every Human STR 36 23–30 ×1.0 — 100 1 2,700 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Evil Axe every Human STR 40 25–32 ×1.0 — 100 1 3,600 —
Rot Huge-axe every Human STR 44 27–34 ×1.0 — 100 1 5,300 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Teria Axe every Human STR 48 29–36 ×1.0 — 100 1 6,600 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Single-bladed Board-axe every Human STR 52 29–36 ×1.0 — 100 1 8,400 —
Prod Axe every Human STR 56 33–40 ×1.0 — 100 1 10,300 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Chimera Axe every Human STR 60 36–42 ×1.0 — 100 1 12,800 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Azrael Broad-axe every Human STR 64 37–44 ×1.0 — 100 1 14,500 —
Battle Axe every Human STR 68 39–46 ×1.0 — 100 1 17,800 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Death-head Axe every Human STR 72 42–50 ×1.0 — 100 1 20,100 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Monster axe every Human STR 76 43–52 ×1.0 — 100 1 24,000 —
Spook Axe every Human STR 80 44–53 ×1.0 — 100 1 26,200 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Spook Bladed-axe every Human STR 84 47–56 ×1.0 — 100 1 30,200 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Orc Axe every Human STR 88 49–58 ×1.0 — 100 1 33,700 —
Baluba Axe every Human STR 92 52–59 ×1.0 — 100 1 37,600 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Ancient Axe every Human STR 96 54–63 ×1.0 — 100 1 42,500 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Aldarson Axe every Human STR 100 56–65 ×1.0 — 100 1 47,500 —
Ended-era Axe every Human STR 104 58–66 ×1.0 — 100 1 50,700 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Ghouls Axe every Human STR 108 60–69 ×1.0 — 100 1 56,800 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Baluba Axe every Human STR 112 62–71 ×1.0 — 100 1 60,800 —
Elf Axe every Human STR 116 64–72 ×1.0 — 100 1 66,100 Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Sanction Broad-hatchet every Human STR 120 66–74 ×1.0 — 100 1 84,700 Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Royal Axe every Human STR 128 72–82 ×1.0 — 100 1 103,000 Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Altar-boy Axe every Human STR 132 74–89 ×1.0 — 100 1 154,000 Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Ares Axe every Human STR 138 76–94 ×1.0 — 100 1 187,000 —
Real Ended-era Axe every Human STR 148 78–97 ×1.0 — 100 1 226,000 —
Saint Double Brass-axe every Human STR 158 80–106 ×1.0 — 100 1 273,000 —
Titan Double Brass-axe every Human STR 168 96–110 ×1.0 — 100 1 326,000 —
Titan Double Brass-axe 2 every Human STR 178 101–115 ×1.0 — 100 1 389,000 —
Dark Axe every Human STR 188 107–121 ×1.0 — 100 1 405,000 —