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Attack speed

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How fast a character makes normal attacks. It depends only on the weapon, the class and the combo: stats, level and equipment bonuses do not change it. Skills have their own times.

Combos

Holding the attack on a target, the character chains its swings into a combo: each swing is a different move, and after the last one the combo starts over.

  • A combo has 4 swings with any weapon but a staff, which has 2. Bows and crossbows shoot one arrow or bolt at a time, each shot a full move; so do bare hands.
  • A weapon mastery (Swordsmanship, Axe-Skill, Blunt-Skill, Dagger-Skill; for the Akhan Weapon Intensified, Sword Intensified, Forked-Skill) makes the combo longer while the character holds a weapon of the mastery: 5 swings from grade II, 6 from grade III. Grade I does not change it.
  • Each swing goes straight into the next. The last swing of the combo is played to the end before the combo starts over.
  • Letting go of the attack ends the combo: the next attack starts again at its first swing.
  • The later swings of a combo are slower moves, so a longer combo gives more swings but about the same number of attacks per second; daggers gain the most.

Speed by class

The moves of an attack play at a speed set by the weapon and the class:

Weapon 120% 110% 100%
One-handed swords, axes and blunt weapons Fighter, Rogue, Defender, Warrior, Assassin, Archer, Cleric — Acolyte, Priest, Mage, Sorcerer, Enchanter
Two-handed swords, axes and blunt weapons Fighter, Defender, Warrior — the other classes
Bows and crossbows — Archer Enchanter
Daggers, staves and every weapon of the Akhan every class — —

Attacks per second

Holding the attack on one target, by the length of the combo. Male and female characters have different moves; where they differ, both values are shown.

Weapon Classes Speed Combo of 4 (no mastery or grade I) Combo of 5 (grade II) Combo of 6 (grade III and up)
One-handed swords, axes and blunt weapons Fighter, Rogue, Defender, Warrior, Assassin, Archer, Cleric 120% 2.3 2.4 2.3–2.4
One-handed swords, axes and blunt weapons Acolyte, Priest, Mage, Sorcerer, Enchanter 100% 2.0–2.1 2.1 2.0–2.1
Two one-handed weapons Warrior 120% 1.7 1.6 1.7
Two-handed swords Fighter, Defender, Warrior 120% 2.0–2.1 2.0 2.0
Two-handed swords the other classes 100% 1.7–1.8 1.7–1.8 1.7
Two-handed axes and blunt weapons Fighter, Defender, Warrior 120% 2.0–2.1 1.9–2.0 1.9–2.0
Two-handed axes and blunt weapons the other classes 100% 1.8 1.7–1.8 1.7–1.8
Daggers every class 120% 2.4 2.4–2.5 2.5–2.6
Two daggers Assassin 120% 1.7–1.8 1.7–1.8 1.7–1.8
Staves (a combo of 2) every class 120% 1.5–1.6 — —
Swords and blunt weapons of the Akhan Combatant classes 120% 1.8 1.9 1.9
Hammers, axes and slashers of the Akhan Officiator classes 120% 2.0 2.1 2.1
Talons Officiator classes 120% 2.2 2.3 2.3
Scythes (always 4 swings) Officiator classes 120% 1.9 — —

Bows and crossbows

Bows and crossbows have the same speed: one shot every 0.86 s for an Archer and every 0.94 s for an Enchanter.