Attack speed
Appearance
How fast a character makes normal attacks. It depends only on the weapon, the class and the combo: stats, level and equipment bonuses do not change it. Skills have their own times.
Combos
Holding the attack on a target, the character chains its swings into a combo: each swing is a different move, and after the last one the combo starts over.
- A combo has 4 swings with any weapon but a staff, which has 2. Bows and crossbows shoot one arrow or bolt at a time, each shot a full move; so do bare hands.
- A weapon mastery (Swordsmanship, Axe-Skill, Blunt-Skill, Dagger-Skill; for the Akhan Weapon Intensified, Sword Intensified, Forked-Skill) makes the combo longer while the character holds a weapon of the mastery: 5 swings from grade II, 6 from grade III. Grade I does not change it.
- Each swing goes straight into the next. The last swing of the combo is played to the end before the combo starts over.
- Letting go of the attack ends the combo: the next attack starts again at its first swing.
- The later swings of a combo are slower moves, so a longer combo gives more swings but about the same number of attacks per second; daggers gain the most.
Speed by class
The moves of an attack play at a speed set by the weapon and the class:
| Weapon | 120% | 110% | 100% |
|---|---|---|---|
| One-handed swords, axes and blunt weapons | Fighter, Rogue, Defender, Warrior, Assassin, Archer, Cleric | — | Acolyte, Priest, Mage, Sorcerer, Enchanter |
| Two-handed swords, axes and blunt weapons | Fighter, Defender, Warrior | — | the other classes |
| Bows and crossbows | — | Archer | Enchanter |
| Daggers, staves and every weapon of the Akhan | every class | — | — |
Attacks per second
Holding the attack on one target, by the length of the combo. Male and female characters have different moves; where they differ, both values are shown.
| Weapon | Classes | Speed | Combo of 4 (no mastery or grade I) | Combo of 5 (grade II) | Combo of 6 (grade III and up) |
|---|---|---|---|---|---|
| One-handed swords, axes and blunt weapons | Fighter, Rogue, Defender, Warrior, Assassin, Archer, Cleric | 120% | 2.3 | 2.4 | 2.3–2.4 |
| One-handed swords, axes and blunt weapons | Acolyte, Priest, Mage, Sorcerer, Enchanter | 100% | 2.0–2.1 | 2.1 | 2.0–2.1 |
| Two one-handed weapons | Warrior | 120% | 1.7 | 1.6 | 1.7 |
| Two-handed swords | Fighter, Defender, Warrior | 120% | 2.0–2.1 | 2.0 | 2.0 |
| Two-handed swords | the other classes | 100% | 1.7–1.8 | 1.7–1.8 | 1.7 |
| Two-handed axes and blunt weapons | Fighter, Defender, Warrior | 120% | 2.0–2.1 | 1.9–2.0 | 1.9–2.0 |
| Two-handed axes and blunt weapons | the other classes | 100% | 1.8 | 1.7–1.8 | 1.7–1.8 |
| Daggers | every class | 120% | 2.4 | 2.4–2.5 | 2.5–2.6 |
| Two daggers | Assassin | 120% | 1.7–1.8 | 1.7–1.8 | 1.7–1.8 |
| Staves (a combo of 2) | every class | 120% | 1.5–1.6 | — | — |
| Swords and blunt weapons of the Akhan | Combatant classes | 120% | 1.8 | 1.9 | 1.9 |
| Hammers, axes and slashers of the Akhan | Officiator classes | 120% | 2.0 | 2.1 | 2.1 |
| Talons | Officiator classes | 120% | 2.2 | 2.3 | 2.3 |
| Scythes (always 4 swings) | Officiator classes | 120% | 1.9 | — | — |
Bows and crossbows
Bows and crossbows have the same speed: one shot every 0.86 s for an Archer and every 0.94 s for an Enchanter.