Jump to content

Staves

From RYL Wiki
Revision as of 21:50, 2 November 2026 by RYLBot (talk | contribs) (Pages from the ryl-re repository (tools/wiki/build.py))

Staves of the Human classes. They leave the off hand empty.

The values are those of the item as sold or given; equipment that monsters drop can have bonuses that differ. Equipment needs the stats shown and one of the classes listed; it counts only while its durability is above 0. See Items for buying, selling, repair and upgrades.

Item Classes Stats needed Damage Multiplier Other bonuses Durability Sockets Price Where to get (besides monsters)
Staff every Human DEX 20 16–20 ×1.2 Max MP +50, MP recovery +2 100 2 10 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Teria Staff every Human DEX 20 16–20 ×1.2 Max MP +50, MP recovery +2 100 2 20 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Quest reward: Sorcerer Advice
Pilgrim Staff every Human DEX 28 20–26 ×1.2 Max MP +100, MP recovery +4 100 2 3,100 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Bone Staff every Human DEX 44 28–36 ×1.2 Max MP +150, MP recovery +6 100 2 18,700 Basic Weapons Merchant: South Coast (Aldia Port, Tesitio)
Ananias Staff every Human DEX 48 30–39 ×1.2 Max MP +200, MP recovery +7 100 2 23,900 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Officiator Staff every Human DEX 52 32–42 ×1.2 Max MP +250, MP recovery +8 100 2 32,200 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Talon Staff every Human DEX 68 40–50 ×1.2 Max MP +300, MP recovery +10 100 2 65,200 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Delilah Staff every Human DEX 72 42–53 ×1.2 Max MP +350, MP recovery +11 100 2 74,700 Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio)
Salus Staff every Human DEX 92 52–66 ×1.2 Max MP +450, MP recovery +14 100 2 75,800 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Eagle Staff every Human DEX 76 44–56 ×1.2 Max MP +400, MP recovery +12 100 2 88,800 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Archmage Staff every Human DEX 96 54–69 ×1.2 Max MP +500, MP recovery +15 100 2 157,000 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Wyverns Staff every Human DEX 100 56–72 ×1.2 Max MP +550, MP recovery +16 100 2 177,000 Basic Weapons Merchant: South Coast (The First Rest, Watcher)
Holy-spirit Staff every Human DEX 116 64–82 ×1.2 Max MP +600, MP recovery +18 100 2 251,000 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Eagle-wyverns Staff every Human DEX 120 66–85 ×1.2 Max MP +650, MP recovery +19 100 2 269,000 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Ancient Saint Staff every Human DEX 124 68–88 ×1.2 Max MP +700, MP recovery +20 100 2 295,000 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Real Goddess Staff every Human DEX 144 70–102 ×1.2 Max MP +750, MP recovery +21 100 2 343,000 Advanced Weapons Merchant: South Coast (The First Rest, Watcher)
Basic Weapons Merchant: Sainna Island
any Weapon Merchant
Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory)
Aeolus Wand every Human DEX 158 80–107 ×1.2 Max MP +800, MP recovery +22 100 2 380,000 —
Kami Wand every Human DEX 168 90–109 ×1.2 Max MP +850, MP recovery +23 100 2 428,000 —
Evil Kami Wand every Human DEX 178 96–112 ×1.2 Max MP +850, MP recovery +23 100 2 582,000 —
Evil Kami Wand 2 every Human DEX 188 104–116 ×1.2 Max MP +850, MP recovery +23 100 2 698,000 —