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== By grade ==
== By grade ==
MP per use is for the first to the last step of the grade.
MP per use is for the first to the last step of the grade. [[Skills#Using skills|Recharge]] is at DEX 20; more DEX shortens it.


{| class="wikitable"
{| class="wikitable"
! Grade !! MP per use !! Range !! Area !! Stats to learn the steps
! Grade !! MP per use !! Range !! Area !! Recharge !! Stats to learn the steps
|-
|-
| I || 20 to 120 || 18 m || — || INT 5 to 30 and DEX 5 to 30
| I || 20 to 120 || 18 m || — || 4 s || INT 5 to 30 and DEX 5 to 30
|-
|-
| II || 160 to 360 || 18 m || 5 m || INT 35 to 60 and DEX 35 to 60
| II || 160 to 360 || 18 m || 5 m || 9 s || INT 35 to 60 and DEX 35 to 60
|-
|-
| III || 420 to 720 || 18 m || 8 m || INT 65 to 90 and DEX 65 to 90
| III || 420 to 720 || 18 m || 8 m || 20 s || INT 65 to 90 and DEX 65 to 90
|-
|-
| IV || 800 to 1,200 || 18 m || 10 m || INT 95 to 120 and DEX 95 to 120
| IV || 800 to 1,200 || 18 m || 10 m || 30 s || INT 95 to 120 and DEX 95 to 120
|}
|}



Revision as of 18:40, 2 November 2026

Weaken
Nation Human
Classes Enchanter
Type Cast
Learned From skill books, one step per book
Target An enemy
Stats per step INT 5 and DEX 5

Weaken is a cast skill of the Enchanter (Human).

Lowers the target's attack and defence rate. Not affected by the target's Magic-cell or Dodge.

Effect

Puts Weaken on the target, unless it resists.

By grade

MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.

Grade MP per use Range Area Recharge Stats to learn the steps
I 20 to 120 18 m — 4 s INT 5 to 30 and DEX 5 to 30
II 160 to 360 18 m 5 m 9 s INT 35 to 60 and DEX 35 to 60
III 420 to 720 18 m 8 m 20 s INT 65 to 90 and DEX 65 to 90
IV 800 to 1,200 18 m 10 m 30 s INT 95 to 120 and DEX 95 to 120

Skill books

Each book adds one step. A book works only on a skill of its own grade.

Grade Book Sold by
I Weaken I Mage Trainer
II Weaken II Mage Trainer
III Weaken III —
IV Weaken IV —

See also Skills and how skills are learned.