Swordsmanship: Difference between revisions
Appearance
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! Grade !! Book !! Sold by | ! Grade !! Book !! Sold by | ||
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| I || Sword Mastery I || Adventurer Trainer, Fighter Trainer | | I || [[Skill books#Sword Mastery I|Sword Mastery I]] || Adventurer Trainer, Fighter Trainer | ||
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| II || Sword Mastery II || Adventurer Trainer, Fighter Trainer | | II || [[Skill books#Sword Mastery II|Sword Mastery II]] || Adventurer Trainer, Fighter Trainer | ||
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| III || Sword Mastery III || — | | III || [[Skill books#Sword Mastery III|Sword Mastery III]] || — | ||
|- | |- | ||
| IV || Sword Mastery IV || — | | IV || [[Skill books#Sword Mastery IV|Sword Mastery IV]] || — | ||
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Revision as of 20:21, 2 November 2026
| Swordsmanship | |
|---|---|
| Nation | Human |
| Classes | Fighter |
| Type | Passive |
| Learned | From skill books, one step per book |
Swordsmanship is a passive skill of the Fighter (Human).
Enhances sword weapon attack rate.
Effect
While the character holds one-handed and two-handed swords: min and max Damage + k and Extra Attack + 2 × k. See Damage.
In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.
Skill books
Each book adds one step. A book works only on a skill of its own grade.
| Grade | Book | Sold by |
|---|---|---|
| I | Sword Mastery I | Adventurer Trainer, Fighter Trainer |
| II | Sword Mastery II | Adventurer Trainer, Fighter Trainer |
| III | Sword Mastery III | — |
| IV | Sword Mastery IV | — |
See also Skills and how skills are learned.