Heal Blaze: Difference between revisions
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== By grade == | == By grade == | ||
MP per use is for the first to the last step of the grade. | MP per use is for the first to the last step of the grade. [[Skills#Using skills|Recharge]] is at DEX 20; more DEX shortens it. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Grade !! MP per use !! Range !! Area | ! Grade !! MP per use !! Range !! Area !! Recharge | ||
|- | |- | ||
| I || 40 to 240 || — || 5 m | | I || 40 to 240 || — || 5 m || 21 s | ||
|- | |- | ||
| II || 320 to 720 || — || 6 m | | II || 320 to 720 || — || 6 m || 21 s | ||
|- | |- | ||
| III || 840 to 1,440 || — || 7 m | | III || 840 to 1,440 || — || 7 m || 21 s | ||
|- | |- | ||
| IV || 1,600 to 2,400 || — || 8 m | | IV || 1,600 to 2,400 || — || 8 m || 21 s | ||
|} | |} | ||
Latest revision as of 18:38, 2 November 2026
| Heal Blaze | |
|---|---|
| Nation | Human |
| Classes | Cleric |
| Type | Instant |
| Learned | Comes with Confusion |
| Target | Your party |
Heal Blaze is an instant skill of the Cleric (Human).
Casts a healing light to heal nearby party members.
Effect
Heals the target: (100 + Magic Power + a roll of 0 to 49) % × 50 × g × (L + 3 × (g − 1)) HP. It comes with Confusion.
In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.
By grade
MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.
| Grade | MP per use | Range | Area | Recharge |
|---|---|---|---|---|
| I | 40 to 240 | — | 5 m | 21 s |
| II | 320 to 720 | — | 6 m | 21 s |
| III | 840 to 1,440 | — | 7 m | 21 s |
| IV | 1,600 to 2,400 | — | 8 m | 21 s |
See also Skills and how skills are learned.