Two-handed blunt weapons: Difference between revisions
Appearance
Pages from the ryl-re repository (tools/wiki/build.py) |
Pages from the ryl-re repository (tools/wiki/build.py) |
||
| Line 2: | Line 2: | ||
The values are those of the item as sold or given; equipment that monsters drop can have bonuses that differ. Equipment needs the stats shown and one of the classes listed; it counts only while its durability is above 0. See [[Items]] for buying, selling, repair and upgrades. | The values are those of the item as sold or given; equipment that monsters drop can have bonuses that differ. Equipment needs the stats shown and one of the classes listed; it counts only while its durability is above 0. See [[Items]] for buying, selling, repair and upgrades. | ||
How fast it attacks and its combo: [[Attack speed]]. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Latest revision as of 23:05, 2 November 2026
Two-handed blunt weapons of the Human classes. They leave the off hand empty.
The values are those of the item as sold or given; equipment that monsters drop can have bonuses that differ. Equipment needs the stats shown and one of the classes listed; it counts only while its durability is above 0. See Items for buying, selling, repair and upgrades. How fast it attacks and its combo: Attack speed.
| Item | Classes | Stats needed | Damage | Multiplier | Other bonuses | Durability | Sockets | Price | Where to get (besides monsters) |
|---|---|---|---|---|---|---|---|---|---|
| every Human | CON 24 | 17–23 | ×1.2 | — | 100 | 2 | 410 | Basic Weapons Merchant: South Coast (Aldia Port, Tesitio) | |
| every Human | CON 32 | 22–28 | ×1.2 | — | 100 | 2 | 2,200 | Basic Weapons Merchant: South Coast (Aldia Port, Tesitio) | |
| every Human | CON 39 | 28–34 | ×1.2 | — | 100 | 2 | 6,200 | Basic Weapons Merchant: South Coast (Aldia Port, Tesitio) | |
| every Human | CON 48 | 34–40 | ×1.2 | — | 100 | 2 | 10,700 | — | |
| every Human | CON 54 | 34–40 | ×1.2 | — | 100 | 2 | 17,300 | — | |
Bronze Maul |
every Human | CON 64 | 46–52 | ×1.2 | — | 100 | 2 | 35,800 | Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio) |
Vampire Maul |
every Human | CON 72 | 52–58 | ×1.2 | — | 100 | 2 | 47,800 | Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio) |
| every Human | CON 80 | 52–58 | ×1.2 | — | 100 | 2 | 52,900 | — | |
| every Human | CON 88 | 64–70 | ×1.2 | — | 100 | 2 | 77,000 | Advanced Weapons Merchant: South Coast (Aldia Port, Tesitio) | |
| every Human | CON 96 | 70–76 | ×1.2 | — | 100 | 2 | 94,100 | Basic Weapons Merchant: South Coast (The First Rest, Watcher) | |
| every Human | CON 105 | 76–82 | ×1.2 | — | 100 | 2 | 106,000 | Basic Weapons Merchant: South Coast (The First Rest, Watcher) | |
| every Human | CON 112 | 82–89 | ×1.2 | — | 100 | 2 | 126,000 | Basic Weapons Merchant: South Coast (The First Rest, Watcher); Sainna Island any Weapon Merchant Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory) | |
Frigging Maul |
every Human | CON 120 | 88–96 | ×1.2 | — | 100 | 2 | 157,000 | Advanced Weapons Merchant: South Coast (The First Rest, Watcher) Basic Weapons Merchant: Sainna Island any Weapon Merchant Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory) |
Kami Maul |
every Human | CON 128 | 94–103 | ×1.2 | — | 100 | 2 | 248,000 | Advanced Weapons Merchant: South Coast (The First Rest, Watcher) Basic Weapons Merchant: Sainna Island any Weapon Merchant Weapons Merchant: Sainna Island; Caernarvon (Addon Keep, Edinburgh Castle, Vitory) |
Athene Maul |
every Human | CON 144 | 111–116 | ×1.2 | — | 100 | 2 | 345,000 | — |
| every Human | CON 158 | 120–123 | ×1.2 | — | 100 | 2 | 380,000 | — | |
| every Human | CON 168 | 127–131 | ×1.2 | — | 100 | 2 | 418,000 | — | |
| every Human | CON 178 | 134–139 | ×1.2 | — | 100 | 2 | 582,000 | — | |
| every Human | CON 188 | 141–147 | ×1.2 | — | 100 | 2 | 698,000 | — |




