Weapon Enforce (Human): Difference between revisions
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== By grade == | == By grade == | ||
MP per use is for the first to the last step of the grade. | MP per use is for the first to the last step of the grade. [[Skills#Using skills|Recharge]] is at DEX 20; more DEX shortens it. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Grade !! MP per use !! Range !! Area !! Stats to learn the steps | ! Grade !! MP per use !! Range !! Area !! Recharge !! Stats to learn the steps | ||
|- | |- | ||
| I || 40 to 240 || 6 m || — || INT 5 to 30 and DEX 5 to 30 | | I || 40 to 240 || 6 m || — || 6 s || INT 5 to 30 and DEX 5 to 30 | ||
|- | |- | ||
| II || 320 to 720 || 6 m || — || INT 35 to 60 and DEX 35 to 60 | | II || 320 to 720 || 6 m || — || 12 s || INT 35 to 60 and DEX 35 to 60 | ||
|- | |- | ||
| III || 840 to 1,440 || 6 m || — || INT 65 to 90 and DEX 65 to 90 | | III || 840 to 1,440 || 6 m || — || 24 s || INT 65 to 90 and DEX 65 to 90 | ||
|- | |- | ||
| IV || 1,600 to 2,400 || 6 m || — || INT 95 to 120 and DEX 95 to 120 | | IV || 1,600 to 2,400 || 6 m || — || 36 s || INT 95 to 120 and DEX 95 to 120 | ||
|} | |} | ||
| Line 49: | Line 49: | ||
! Grade !! Book !! Sold by | ! Grade !! Book !! Sold by | ||
|- | |- | ||
| I || Weapon Enforce I || Mage Trainer | | I || [[Skill books#Weapon Enforce I|Weapon Enforce I]] || Mage Trainer | ||
|- | |- | ||
| II || Weapon Enforce II || Mage Trainer | | II || [[Skill books#Weapon Enforce II|Weapon Enforce II]] || Mage Trainer | ||
|- | |- | ||
| III || Weapon Enforce III || — | | III || [[Skill books#Weapon Enforce III|Weapon Enforce III]] || — | ||
|- | |- | ||
| IV || Weapon Enforce IV || — | | IV || [[Skill books#Weapon Enforce IV|Weapon Enforce IV]] || — | ||
|} | |} | ||
Latest revision as of 20:23, 2 November 2026
| Weapon Enforce | |
|---|---|
| Nation | Human |
| Classes | Enchanter |
| Type | Cast |
| Learned | From skill books, one step per book |
| Target | An ally |
| Stats per step | INT 5 and DEX 5 |
Weapon Enforce is a cast skill of the Enchanter (Human).
Enhances targeted player's attack rate.
Effect
Puts Weapon Enforce on the target.
By grade
MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.
| Grade | MP per use | Range | Area | Recharge | Stats to learn the steps |
|---|---|---|---|---|---|
| I | 40 to 240 | 6 m | — | 6 s | INT 5 to 30 and DEX 5 to 30 |
| II | 320 to 720 | 6 m | — | 12 s | INT 35 to 60 and DEX 35 to 60 |
| III | 840 to 1,440 | 6 m | — | 24 s | INT 65 to 90 and DEX 65 to 90 |
| IV | 1,600 to 2,400 | 6 m | — | 36 s | INT 95 to 120 and DEX 95 to 120 |
Skill books
Each book adds one step. A book works only on a skill of its own grade.
| Grade | Book | Sold by |
|---|---|---|
| I | Weapon Enforce I | Mage Trainer |
| II | Weapon Enforce II | Mage Trainer |
| III | Weapon Enforce III | — |
| IV | Weapon Enforce IV | — |
See also Skills and how skills are learned.