Fire-Arrow: Difference between revisions
Appearance
Pages from the ryl-re repository (tools/wiki/build.py) |
Pages from the ryl-re repository (tools/wiki/build.py) |
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! Grade !! Book !! Sold by | ! Grade !! Book !! Sold by | ||
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| I || Fire Arrow I || Combatant Trainer | | I || [[Skill books#Fire Arrow I|Fire Arrow I]] || Combatant Trainer | ||
|- | |- | ||
| II || Fire Arrow II || Combatant Trainer | | II || [[Skill books#Fire Arrow II|Fire Arrow II]] || Combatant Trainer | ||
|- | |- | ||
| III || Fire Arrow III || — | | III || [[Skill books#Fire Arrow III|Fire Arrow III]] || — | ||
|- | |- | ||
| IV || Fire Arrow IV || — | | IV || [[Skill books#Fire Arrow IV|Fire Arrow IV]] || — | ||
|} | |} | ||
Latest revision as of 20:03, 2 November 2026
| Fire-Arrow | |
|---|---|
| Nation | Akhan |
| Classes | Gunner |
| Type | Instant |
| Learned | From skill books, one step per book |
| Target | An enemy |
| Needs | a gun arm |
| Stats per step | DEX 5 and CON 5 |
Fire-Arrow is an instant skill of the Gunner (Akhan).
Launches a projectile at the target.
Effect
A weapon skill.
By grade
MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.
| Grade | MP per use | Range | Area | Recharge | Stats to learn the steps |
|---|---|---|---|---|---|
| I | 5 to 10 | 16 m | — | 1 s | DEX 5 to 30 and CON 5 to 30 |
| II | 9 to 14 | 16 m | — | 0.9 s | DEX 35 to 60 and CON 35 to 60 |
| III | 13 to 18 | 16 m | — | 0.8 s | DEX 65 to 90 and CON 65 to 90 |
| IV | 17 to 22 | 16 m | — | 0.8 s | DEX 95 to 120 and CON 95 to 120 |
Skill books
Each book adds one step. A book works only on a skill of its own grade.
| Grade | Book | Sold by |
|---|---|---|
| I | Fire Arrow I | Combatant Trainer |
| II | Fire Arrow II | Combatant Trainer |
| III | Fire Arrow III | — |
| IV | Fire Arrow IV | — |
See also Skills and how skills are learned.