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! Grade !! Book !! Sold by
! Grade !! Book !! Sold by
|-
|-
| I || Life Joining I || Beginner Trainer, Combatant Trainer
| I || [[Skill books#Life Joining I|Life Joining I]] || Beginner Trainer, Combatant Trainer
|-
|-
| II || Life Joining II || Beginner Trainer, Combatant Trainer
| II || [[Skill books#Life Joining II|Life Joining II]] || Beginner Trainer, Combatant Trainer
|-
|-
| III || Life Joining III || —
| III || [[Skill books#Life Joining III|Life Joining III]] || —
|-
|-
| IV || Life Joining IV || —
| IV || [[Skill books#Life Joining IV|Life Joining IV]] || —
|}
|}



Latest revision as of 20:09, 2 November 2026

Life Joining
Nation Akhan
Classes Combatant
Type Instant
Learned From skill books, one step per book
Target Another ally
Stats per step CON 7

Life Joining is an instant skill of the Combatant (Akhan).

Shares HP with the target.

Effect

Moves 80 × k HP from the caster to the target. It also gives the passive skill Brave's Power.

In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.

By grade

MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.

Grade MP per use Range Area Recharge Stats to learn the steps
I 0 to 0 12 m — 21 s CON 7 to 42
II 0 to 0 12 m — 21 s CON 49 to 84
III 0 to 0 12 m 4 m 21 s CON 91 to 126
IV 0 to 0 12 m 6 m 21 s CON 133 to 168

Skill books

Each book adds one step. A book works only on a skill of its own grade.

Grade Book Sold by
I Life Joining I Beginner Trainer, Combatant Trainer
II Life Joining II Beginner Trainer, Combatant Trainer
III Life Joining III —
IV Life Joining IV —

See also Skills and how skills are learned.