Confusion (Akhan): Difference between revisions
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== By grade == | == By grade == | ||
MP per use is for the first to the last step of the grade. | MP per use is for the first to the last step of the grade. [[Skills#Using skills|Recharge]] is at DEX 20; more DEX shortens it. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Grade !! MP per use !! Range !! Area !! Stats to learn the steps | ! Grade !! MP per use !! Range !! Area !! Recharge !! Stats to learn the steps | ||
|- | |- | ||
| I || 40 to 240 || 6 m || — || WIS 7 to 42 and DEX 3 to 18 | | I || 40 to 240 || 6 m || — || 21 s || WIS 7 to 42 and DEX 3 to 18 | ||
|- | |- | ||
| II || 320 to 720 || 8 m || 3 m || WIS 49 to 84 and DEX 21 to 36 | | II || 320 to 720 || 8 m || 3 m || 21 s || WIS 49 to 84 and DEX 21 to 36 | ||
|- | |- | ||
| III || 840 to 1,440 || 10 m || 4 m || WIS 91 to 126 and DEX 39 to 54 | | III || 840 to 1,440 || 10 m || 4 m || 21 s || WIS 91 to 126 and DEX 39 to 54 | ||
|- | |- | ||
| IV || 1,600 to 2,400 || 12 m || 5 m || WIS 133 to 168 and DEX 57 to 72 | | IV || 1,600 to 2,400 || 12 m || 5 m || 21 s || WIS 133 to 168 and DEX 57 to 72 | ||
|} | |} | ||
| Line 51: | Line 51: | ||
! Grade !! Book !! Sold by | ! Grade !! Book !! Sold by | ||
|- | |- | ||
| I || Confusion I || Officiator Trainer | | I || [[Skill books#Confusion I (2)|Confusion I]] || Officiator Trainer | ||
|- | |- | ||
| II || Confusion II || Officiator Trainer | | II || [[Skill books#Confusion II (2)|Confusion II]] || Officiator Trainer | ||
|- | |- | ||
| III || Confusion III || — | | III || [[Skill books#Confusion III (2)|Confusion III]] || — | ||
|- | |- | ||
| IV || Confusion IV || — | | IV || [[Skill books#Confusion IV (2)|Confusion IV]] || — | ||
|} | |} | ||
Latest revision as of 19:59, 2 November 2026
| Confusion | |
|---|---|
| Nation | Akhan |
| Classes | Life Officiator |
| Type | Instant |
| Learned | From skill books, one step per book |
| Target | An enemy |
| Stats per step | WIS 7 and DEX 3 |
Confusion is an instant skill of the Life Officiator (Akhan).
Causes enemies in the affected area to be confused.
Effect
A Magic damage spell. The target is also stunned (it cannot act) for (L + 3 × g) / 2 seconds × the level difference factor, unless it resists.
In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.
By grade
MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.
| Grade | MP per use | Range | Area | Recharge | Stats to learn the steps |
|---|---|---|---|---|---|
| I | 40 to 240 | 6 m | — | 21 s | WIS 7 to 42 and DEX 3 to 18 |
| II | 320 to 720 | 8 m | 3 m | 21 s | WIS 49 to 84 and DEX 21 to 36 |
| III | 840 to 1,440 | 10 m | 4 m | 21 s | WIS 91 to 126 and DEX 39 to 54 |
| IV | 1,600 to 2,400 | 12 m | 5 m | 21 s | WIS 133 to 168 and DEX 57 to 72 |
Skill books
Each book adds one step. A book works only on a skill of its own grade.
| Grade | Book | Sold by |
|---|---|---|
| I | Confusion I | Officiator Trainer |
| II | Confusion II | Officiator Trainer |
| III | Confusion III | — |
| IV | Confusion IV | — |
See also Skills and how skills are learned.