Jump to content

Dark Sword (Human): Difference between revisions

From RYL Wiki
RYLBot (talk | contribs)
Pages from the ryl-re repository (tools/wiki/build.py)
 
RYLBot (talk | contribs)
Pages from the ryl-re repository (tools/wiki/build.py)
 
(One intermediate revision by the same user not shown)
Line 31: Line 31:


== By grade ==
== By grade ==
MP per use is for the first to the last step of the grade.
MP per use is for the first to the last step of the grade. [[Skills#Using skills|Recharge]] is at DEX 20; more DEX shortens it.


{| class="wikitable"
{| class="wikitable"
! Grade !! MP per use !! Range !! Area !! Stats to learn the steps
! Grade !! MP per use !! Range !! Area !! Recharge !! Stats to learn the steps
|-
|-
| I || 30 to 180 || 6 m || — || DEX 7 to 42
| I || 30 to 180 || 6 m || — || 14 s || DEX 7 to 42
|-
|-
| II || 240 to 540 || 8 m || — || DEX 49 to 84
| II || 240 to 540 || 8 m || — || 14 s || DEX 49 to 84
|-
|-
| III || 630 to 1,080 || 10 m || — || DEX 91 to 126
| III || 630 to 1,080 || 10 m || — || 14 s || DEX 91 to 126
|-
|-
| IV || 1,200 to 1,800 || 12 m || — || DEX 133 to 168
| IV || 1,200 to 1,800 || 12 m || — || 14 s || DEX 133 to 168
|}
|}


Line 51: Line 51:
! Grade !! Book !! Sold by
! Grade !! Book !! Sold by
|-
|-
| I || Dark Sword I || Adventurer Trainer, Rogue Trainer
| I || [[Skill books#Dark Sword I|Dark Sword I]] || Adventurer Trainer, Rogue Trainer
|-
|-
| II || Dark Sword II || Adventurer Trainer, Rogue Trainer
| II || [[Skill books#Dark Sword II|Dark Sword II]] || Adventurer Trainer, Rogue Trainer
|-
|-
| III || Dark Sword III || —
| III || [[Skill books#Dark Sword III|Dark Sword III]] || —
|-
|-
| IV || Dark Sword IV || —
| IV || [[Skill books#Dark Sword IV|Dark Sword IV]] || —
|}
|}



Latest revision as of 20:01, 2 November 2026

Dark Sword
Nation Human
Classes Rogue
Type Instant
Learned From skill books, one step per book
Target An enemy
Stats per step DEX 7

Dark Sword is an instant skill of the Rogue (Human).

Launches a magic missile against the target. Can be used while camouflaged.

Effect

Damage = 40 × g × (L + 3 × (g − 1)) × the level difference factor. Neither Magic Power nor Magic Resistance counts. Using it does not end the caster's hiding. See Magic damage.

In the formulas, k is the skill's step (1 to 24), g its grade (1 to 4 for I to IV) and L the step within the grade (1 to 6), so k = 6 × (g − 1) + L.

By grade

MP per use is for the first to the last step of the grade. Recharge is at DEX 20; more DEX shortens it.

Grade MP per use Range Area Recharge Stats to learn the steps
I 30 to 180 6 m — 14 s DEX 7 to 42
II 240 to 540 8 m — 14 s DEX 49 to 84
III 630 to 1,080 10 m — 14 s DEX 91 to 126
IV 1,200 to 1,800 12 m — 14 s DEX 133 to 168

Skill books

Each book adds one step. A book works only on a skill of its own grade.

Grade Book Sold by
I Dark Sword I Adventurer Trainer, Rogue Trainer
II Dark Sword II Adventurer Trainer, Rogue Trainer
III Dark Sword III —
IV Dark Sword IV —

See also Skills and how skills are learned.