Jump to content

Sainna's Training

From RYL Wiki
Sainna's Training
Level 35–40
Nation Akhan (every class)
Given by Teleport Guardian — LeiHan, near Opeiny (2393, 3261)
Can be repeated no, once per character
Rewards 250,000 exp
Reward text in the quest window None

Win Sainna's training

Story

Are you get ready to the Second Mainland? Misery Island? or you still not trust your ability? If you trust your ability now, I'll give you a test to proof yourself.

Steps

Phase 1

Listern to the trainer

  • As soon as you accept the quest:
    • “Now [Misery Island] has becomes Ak'kan mainland, before of this Misery Island just only had Slaughters and Ominous monsters land. At that time a lot of Ak'kan had been kill by monsters, Sacred Rune officiator Sainna try to help they get out of this place- Leihan surrounding Stone-dummy's heart and the Misery island. Until Saisna is gone all the Ak'kan call this a Sainna test. This regarding wants first time to tread into Misery Island you to compare the need.. Kill the [Rock Golem] at the north of [Hizna] and take back the [Rock- Dummy's heart]. He start train at the Sainna.”

Phase 2

Kill the [Rock Golem] at the north of [Hizna] and take back the [Rock Dummy's heart]

  • Kill 1 × Rock Golem (level 40).
    • After the last kill:
      • “Kill the Rock Golem. Get Rock Dummy's heart x 1.”
      • You receive Lehan Golem's Heart.

Phase 3

Unable to perform the task

  • Talk to Teleport Guardian — LeiHan, near Opeiny (2393, 3261).
    • Then:
      • You hand over Lehan Golem's Heart.
      • “You are so brave. Rock Dummy's heart represents the end of the test. But when u step in Misery Island, you have to face the weakness humans. Weakness Invader is one of your test now. Go to Bariwine and find [Peace Party Delegate]. He will help you.”
      • Reward: 250,000 experience.
      • The quest is complete.
    • Without the items: “Haven't kill the Rock Golem yet.”

Map

LeiHan: quest locations
LeiHan: quest locations

Markers: ★ quest giver (gold) · numbers are phases: talk to an NPC (blue), go to a place (green), area shown on the quest window's map (red).