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Renovation

From RYL Wiki
Renovation
Level 47–50
Nation Akhan (every class)
Given by Ak?Cantor — Misery Island, near Wolledi (2303, 1770)
Can be repeated no, once per character
Rewards 787,000 exp, 160,000 gold
Reward text in the quest window Gold 160,000

After kill Adnate Half Dummy get the Adnate Half Dummy's sword to weapon Merchant at Carlline

Story

Wow! A young Merkhadian. Do you want to earn some money? Must back and forth to Carlline, maybe is not easy. But I will pay good reward.

Steps

Phase 1

Find the Wolledi's Ak*Cantor

  • As soon as you accept the quest:
    • “Okay.listen carefully. We now starting the matter which have many significances. Is must improve the general store. Improve the shop, But we cannot use the adventurers picks on our business. First we need to find out the way to solve our problem. If our supply not enough directly looks for the black market will be more better. Although the black market condition is not very good. The conclusion is very simple. Has any thing is we may own personally do. So I want you to help me kill 5 [ Adnate Half Dummy] to get the [Adnate Half Dummy's sword] and send to [weapon Merchant] at [Carlline][Karlin]”

Phase 2

Defeat 5 Adnate Half Dummy

Phase 3

Get 5 Adnate Half Dummy's sword and send to weapons merchant

  • Talk to Weapons Merchant — Misery Island, near Carlline (2089, 615).
    • Then:
      • You hand over 5 × Shadow Puppet Dagger.
      • “[Adnate Half Dummy's sword]!wahaha. Did [Ak*Cantor] ask you to come? You should also know what we need is the weapon research. Because Carlline here didn't have many Merkhadians, and also don't have humans here. Therefore was natural has formed the research place in here. Not only me here also have many friends to look for the helper, so you can find them in Carlline.”
      • Reward: 787,000 experience and 160,000 gold.
      • The quest is complete.
    • Without the items: “Aren't you sold the Sword of half-dummy??”

Map

Misery Island: quest locations
Misery Island: quest locations

Markers: ★ quest giver (gold) · numbers are phases: talk to an NPC (blue), go to a place (green), area shown on the quest window's map (red).