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	<id>https://rylwiki.lzzbr.com/index.php?action=history&amp;feed=atom&amp;title=Status_effects</id>
	<title>Status effects - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://rylwiki.lzzbr.com/index.php?action=history&amp;feed=atom&amp;title=Status_effects"/>
	<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Status_effects&amp;action=history"/>
	<updated>2026-11-03T10:43:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Status_effects&amp;diff=2432&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
		<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Status_effects&amp;diff=2432&amp;oldid=prev"/>
		<updated>2026-11-02T23:30:59Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:30, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l101&quot;&gt;Line 101:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Slowed ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Slowed ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Slight Attack, Weapon-Strike, Back Cut, Combo Strike, Fatal Attack, Energy Absorbing, Skyrocket, Crush Attack&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Slight Attack, Weapon-Strike, Back Cut, Combo Strike, Fatal Attack, Energy Absorbing, Skyrocket, Crush Attack&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Effect:&#039;&#039;&#039; moves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and acts slowly&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Effect:&#039;&#039;&#039; moves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a quarter of its speed; its attacks keep their speed&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defence down (axe) ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Defence down (axe) ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key rylwiki:diff:1.41:old-666:rev-2432:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>RYLBot</name></author>
	</entry>
	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Status_effects&amp;diff=666&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
		<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Status_effects&amp;diff=666&amp;oldid=prev"/>
		<updated>2026-11-02T17:51:36Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Buffs, chants, debuffs and tonics change the values of the [[Stats|status window]] while they last. The status window includes them: green for a raised value, red for a lowered one.&lt;br /&gt;
&lt;br /&gt;
In the formulas, &amp;#039;&amp;#039;k&amp;#039;&amp;#039; is the skill&amp;#039;s step (1 to 24), &amp;#039;&amp;#039;g&amp;#039;&amp;#039; its grade (1 to 4 for I to IV) and &amp;#039;&amp;#039;L&amp;#039;&amp;#039; the step within the grade (1 to 6), so &amp;#039;&amp;#039;k&amp;#039;&amp;#039; = 6 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1) + &amp;#039;&amp;#039;L&amp;#039;&amp;#039;. Divisions are rounded down; &amp;quot;half the power&amp;quot; is rounded to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
An effect does not stack with itself: a stronger one, or an equal one that lasts at least as long, replaces it; a weaker one is refused. A character can have up to 10 chants and 10 other effects.&lt;br /&gt;
&lt;br /&gt;
== Chants ==&lt;br /&gt;
A chant affects the caster&amp;#039;s party members near the caster for as long as it is on. It costs MP every 5 seconds; when the caster runs out of MP, all of the caster&amp;#039;s chants pause until one can be paid again. Using the chant again turns it off.&lt;br /&gt;
&lt;br /&gt;
=== Song of Battle ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Song of Battle (Human and Akhan)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Damage]] + power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;k&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Psalm of Bless ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Psalm of Bless&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Defence]] + half the power; HP + power every 2 seconds&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ([[Magic Power]] / 3 + 100) × &amp;#039;&amp;#039;k&amp;#039;&amp;#039; / 100&lt;br /&gt;
&lt;br /&gt;
=== Psalm of Courage ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Psalm of Courage&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Damage]] + half the power; MP + power every 2 seconds&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ([[Magic Power]] / 3 + 100) × &amp;#039;&amp;#039;k&amp;#039;&amp;#039; / 100&lt;br /&gt;
&lt;br /&gt;
=== Nimbus ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Nimbus&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; HP and MP + 2 × power every 2 seconds&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ([[Magic Power]] / 3 + 100) × &amp;#039;&amp;#039;k&amp;#039;&amp;#039; / 100&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
=== Bless and Courage ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Bless (Human), Courage (Akhan); the party members near the target&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Damage]] and [[Defence]] + half the power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ([[Magic Power]] / 2 + 100) × (&amp;#039;&amp;#039;k&amp;#039;&amp;#039; + 4 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1)) / 100&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; [[Magic Power]] + 100 seconds&lt;br /&gt;
&lt;br /&gt;
=== Weapon Enforce ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Weapon Enforce&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Damage]] + power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; the caster&amp;#039;s INT / 8 + 4 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1) + &amp;#039;&amp;#039;k&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; the caster&amp;#039;s INT + 100 + 20 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1) seconds&lt;br /&gt;
&lt;br /&gt;
=== Blessed Armor ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Blessed Armor&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Defence]] + power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;k&amp;#039;&amp;#039; + 4 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1)) × ([[Magic Power]] / 2 + 100) / 100&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; [[Magic Power]] + 100 seconds&lt;br /&gt;
&lt;br /&gt;
=== Safeguard ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Safeguard&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Defence]] + power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;k&amp;#039;&amp;#039; + &amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; 100 × &amp;#039;&amp;#039;g&amp;#039;&amp;#039; seconds&lt;br /&gt;
&lt;br /&gt;
=== Protect Intensified ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Protect Intensified&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; Block becomes the power ([[Defence Rate]] = power / 2 %); [[Magic Resistance]] + power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; the Block of the guard arm worn + &amp;#039;&amp;#039;k&amp;#039;&amp;#039; + &amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; 100 × &amp;#039;&amp;#039;g&amp;#039;&amp;#039; seconds&lt;br /&gt;
&lt;br /&gt;
=== Status Relief ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Status Relief&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; removes every harmful effect; [[Defence]] + 10, [[Magic Resistance]] + 30&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
=== Lysis ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Lysis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; removes every harmful effect; [[Damage]] + 10, [[Defence]] − 10, [[Magic Resistance]] + 40&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
=== Magic Cell ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Magic Cell&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; stops whole hits of normal attacks and some skills; each hit stopped takes 5 off the power, and the effect ends at 0&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ([[Magic Power]] / 2 + 100) × (&amp;#039;&amp;#039;k&amp;#039;&amp;#039; + 2 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1)) / 100&lt;br /&gt;
&lt;br /&gt;
=== Response Intensified ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Response Intensified&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; dodges whole hits like Magic Cell; each dodge takes 5 off the power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;k&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Health Recover ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Health Recover&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; HP + 2 × power every 2 seconds&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; 6 × &amp;#039;&amp;#039;g&amp;#039;&amp;#039; + 2 + &amp;#039;&amp;#039;L&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; the caster&amp;#039;s WIS / 10 + 10 × &amp;#039;&amp;#039;L&amp;#039;&amp;#039; + 60 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1) seconds&lt;br /&gt;
&lt;br /&gt;
== Tonics ==&lt;br /&gt;
Tonics come in sizes S, M, L, G and U; the bonus grows with the size. They last 3 minutes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tonic !! Effect (S / M / L / G / U)&lt;br /&gt;
|-&lt;br /&gt;
| Strengthen Tonic || [[Damage]] + 6 / 12 / 18 / 24 / 30&lt;br /&gt;
|-&lt;br /&gt;
| Attack Tonic || [[Damage]] and [[Extra Attack]] + 5 / 10 / 15 / 20 / 25&lt;br /&gt;
|-&lt;br /&gt;
| Defense Tonic || [[Defence]] and [[Extra Defence]] + 5 / 10 / 15 / 20 / 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Harmful effects ==&lt;br /&gt;
=== Slowed ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Slight Attack, Weapon-Strike, Back Cut, Combo Strike, Fatal Attack, Energy Absorbing, Skyrocket, Crush Attack&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; moves and acts slowly&lt;br /&gt;
&lt;br /&gt;
=== Defence down (axe) ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Slight Attack and Weapon-Strike with an axe, from grade II&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Defence]] − power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;k&amp;#039;&amp;#039; − 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; 20 seconds × the level difference factor&lt;br /&gt;
&lt;br /&gt;
=== Weaken ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Weaken&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Damage]] − power, [[Defence]] − half the power&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ((2&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1) × &amp;#039;&amp;#039;L&amp;#039;&amp;#039; + 2 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1)) × ([[Magic Power]] / 2 + 100) / 200&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; 60 seconds × the level difference factor&lt;br /&gt;
&lt;br /&gt;
=== Poisoned ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;From:&amp;#039;&amp;#039;&amp;#039; Poison&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; [[Defence]] − half the power; HP − 7 × power every 2 seconds (it can kill)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; ((2&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1) × &amp;#039;&amp;#039;L&amp;#039;&amp;#039; + 2 × (&amp;#039;&amp;#039;g&amp;#039;&amp;#039; − 1)) / 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lasts:&amp;#039;&amp;#039;&amp;#039; ([[Magic Power]] + 100) × 0.12 seconds × the level difference factor&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>RYLBot</name></author>
	</entry>
</feed>