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	<id>https://rylwiki.lzzbr.com/index.php?action=history&amp;feed=atom&amp;title=Sainna_Island_Story_Part_II</id>
	<title>Sainna Island Story Part II - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://rylwiki.lzzbr.com/index.php?action=history&amp;feed=atom&amp;title=Sainna_Island_Story_Part_II"/>
	<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;action=history"/>
	<updated>2026-11-03T04:23:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;diff=1392&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
		<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;diff=1392&amp;oldid=prev"/>
		<updated>2026-11-02T20:17:30Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:17, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;text-align:left&amp;quot; | Rewards&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;text-align:left&amp;quot; | Rewards&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 838,000 exp, 3 × Magic Tonic HP+MP(M)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 838,000 exp, 3 × &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Potions#&lt;/ins&gt;Magic Tonic HP+MP(M)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Magic Tonic HP+MP(M)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;text-align:left&amp;quot; | Reward text in the quest window&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! style=&amp;quot;text-align:left&amp;quot; | Reward text in the quest window&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Kill 1 Sabre Tooth and obtain 1 Tizer Talisman.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Kill 1 Sabre Tooth and obtain 1 Tizer Talisman.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill 1 × &#039;&#039;&#039;Sabre Tooth&#039;&#039;&#039; (level 49).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill 1 × &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Sabre Tooth&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&#039;&#039;&#039; (level 49).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** After the last kill:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** After the last kill:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** &amp;#039;&amp;#039;“Killed Sabre Tooth. Obtained 1 Tizer Talisman.”&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** &amp;#039;&amp;#039;“Killed Sabre Tooth. Obtained 1 Tizer Talisman.”&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** You receive Tiger Charm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** You receive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Quest items#&lt;/ins&gt;Tiger Charm&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Tiger Charm]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Phase 3 ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Phase 3 ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Talk to &amp;#039;&amp;#039;&amp;#039;Cobus&amp;#039;&amp;#039;&amp;#039; — Sainna Island, near Faery Lake (1339, 1466).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Talk to &amp;#039;&amp;#039;&amp;#039;Cobus&amp;#039;&amp;#039;&amp;#039; — Sainna Island, near Faery Lake (1339, 1466).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Then:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Then:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** You hand over Tiger Charm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** You hand over &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Quest items#&lt;/ins&gt;Tiger Charm&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Tiger Charm]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** &amp;#039;&amp;#039;“Well done!!Friend. Let me explain this to you. This talisman can be gotten from Sabre Tooth. It looks like a painting. But it also looks like a crafted object, or some religious item, I feel strange about it. They look like human but they are uncivilized. Although this sounds abusing but it is the truth. They are always well armored and ride a horse and are capable of creating new environments but they do not have any language or society structure. But the funny thing is they have human-like bodies but they still get caught like any other monsters. An &amp;amp;#91;Ak&amp;#039;Kan&amp;amp;#93; trap? You are wrong. The appearance of Ak&amp;#039;Kan in &amp;amp;#91;Sainna Island&amp;amp;#93; occurred very recently. &amp;amp;#91;Ak&amp;#039;Kan&amp;amp;#93;&amp;#039;s are not a normal race. They have advanced civilization like humans and also have developed many incredible equipment and skills. This island may look normal, but it may be a large experimental field. All of this is just my assumption, you can know more by locating &amp;amp;#91;Happy Robin&amp;amp;#93;. Thank you very much, here is some gold and &amp;amp;#91;Magic tonic&amp;amp;#93; for you. This is some side product when I did some experiments with the talisman. Where is &amp;amp;#91;Happy Robin&amp;amp;#93;? Actually I do not know,may be he&amp;#039;s somewhere on this island. I heard that the last friend he met is an acolyte named &amp;amp;#91;Petya&amp;amp;#93;. You can try to find him there.”&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** &amp;#039;&amp;#039;“Well done!!Friend. Let me explain this to you. This talisman can be gotten from Sabre Tooth. It looks like a painting. But it also looks like a crafted object, or some religious item, I feel strange about it. They look like human but they are uncivilized. Although this sounds abusing but it is the truth. They are always well armored and ride a horse and are capable of creating new environments but they do not have any language or society structure. But the funny thing is they have human-like bodies but they still get caught like any other monsters. An &amp;amp;#91;Ak&amp;#039;Kan&amp;amp;#93; trap? You are wrong. The appearance of Ak&amp;#039;Kan in &amp;amp;#91;Sainna Island&amp;amp;#93; occurred very recently. &amp;amp;#91;Ak&amp;#039;Kan&amp;amp;#93;&amp;#039;s are not a normal race. They have advanced civilization like humans and also have developed many incredible equipment and skills. This island may look normal, but it may be a large experimental field. All of this is just my assumption, you can know more by locating &amp;amp;#91;Happy Robin&amp;amp;#93;. Thank you very much, here is some gold and &amp;amp;#91;Magic tonic&amp;amp;#93; for you. This is some side product when I did some experiments with the talisman. Where is &amp;amp;#91;Happy Robin&amp;amp;#93;? Actually I do not know,may be he&amp;#039;s somewhere on this island. I heard that the last friend he met is an acolyte named &amp;amp;#91;Petya&amp;amp;#93;. You can try to find him there.”&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** You receive 3 × Magic Tonic HP+MP(M).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** You receive 3 × &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Potions#&lt;/ins&gt;Magic Tonic HP+MP(M)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Magic Tonic HP+MP(M)]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** &amp;#039;&amp;#039;&amp;#039;Reward:&amp;#039;&amp;#039;&amp;#039; 838,000 experience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** &amp;#039;&amp;#039;&amp;#039;Reward:&amp;#039;&amp;#039;&amp;#039; 838,000 experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** The quest is complete.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** The quest is complete.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>RYLBot</name></author>
	</entry>
	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;diff=568&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/quests.py and wiki/)</title>
		<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;diff=568&amp;oldid=prev"/>
		<updated>2026-11-02T16:54:28Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/quests.py and wiki/)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:54, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Markers: ★ quest giver (gold) · numbers are phases: talk to an NPC (blue), go to a place (green), area shown on the quest window&amp;#039;s map (red).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Markers: ★ quest giver (gold) · numbers are phases: talk to an NPC (blue), go to a place (green), area shown on the quest window&amp;#039;s map (red).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;small&amp;gt;Quest 289 · script function nHig4701&amp;lt;/small&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Quests]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Quests]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Human quests]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Human quests]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>RYLBot</name></author>
	</entry>
	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;diff=356&amp;oldid=prev</id>
		<title>RYLBot: Quest pages generated from the game scripts (tools/wiki/quests.py)</title>
		<link rel="alternate" type="text/html" href="https://rylwiki.lzzbr.com/index.php?title=Sainna_Island_Story_Part_II&amp;diff=356&amp;oldid=prev"/>
		<updated>2026-11-02T16:44:45Z</updated>

		<summary type="html">&lt;p&gt;Quest pages generated from the game scripts (tools/wiki/quests.py)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; clear:right; margin:0 0 1em 1em; max-width:24em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Sainna Island Story Part II&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Level&lt;br /&gt;
| 47–50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Nation&lt;br /&gt;
| Human (every class)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Given by&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cobus&amp;#039;&amp;#039;&amp;#039; — Sainna Island, near Faery Lake (1339, 1466)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Can be repeated&lt;br /&gt;
| no, once per character&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Rewards&lt;br /&gt;
| 838,000 exp, 3 × Magic Tonic HP+MP(M)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Reward text in the quest window&lt;br /&gt;
| Magic Tonic (M) 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Accept Cobus&amp;#039; request first, then listen to the story&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Did you hear about me from the &amp;amp;#91;Adventurer Trainer&amp;amp;#93; in &amp;amp;#91;New Bellin&amp;amp;#93;? If you didn&amp;#039;t meet him,I advise you to do so. If you have met him, do you want to listen to something else?&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Steps ==&lt;br /&gt;
=== Phase 1 ===&lt;br /&gt;
&amp;#039;&amp;#039;Listen to Cobus&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* As soon as you accept the quest:&lt;br /&gt;
** &amp;#039;&amp;#039;“Hm. I don&amp;#039;t know if I should tell you this or not. I also know &amp;amp;#91;Happy Robin&amp;amp;#93;. Although we did not meet each other,but we keep contact because of some matters. I heard that &amp;amp;#91;Beikei&amp;amp;#93; was very smart when I was still kid Oh,he&amp;#039;s the New Bellin Adventurer Trainer. He always gets so much information from &amp;amp;#91;Happy Robin&amp;amp;#93;, arranges it then passes it to other people. Mainly about the situation in Sainna Island. The best way to gather information is to go find it yourself ,but in my situation, I can only hire other people to help me in this. Okay,let&amp;#039;s get to the point, can you go to the lake at the East to kill &amp;amp;#91;Sabre Tooth&amp;amp;#93; and get 1 &amp;amp;#91;Tizer Talisman&amp;amp;#93; for me?”&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase 2 ===&lt;br /&gt;
&amp;#039;&amp;#039;Kill 1 Sabre Tooth and obtain 1 Tizer Talisman.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Kill 1 × &amp;#039;&amp;#039;&amp;#039;Sabre Tooth&amp;#039;&amp;#039;&amp;#039; (level 49).&lt;br /&gt;
** After the last kill:&lt;br /&gt;
*** &amp;#039;&amp;#039;“Killed Sabre Tooth. Obtained 1 Tizer Talisman.”&amp;#039;&amp;#039;&lt;br /&gt;
*** You receive Tiger Charm.&lt;br /&gt;
&lt;br /&gt;
=== Phase 3 ===&lt;br /&gt;
&amp;#039;&amp;#039;Bring Tiger Knight Talisman to Cobus in Faery Lake&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Talk to &amp;#039;&amp;#039;&amp;#039;Cobus&amp;#039;&amp;#039;&amp;#039; — Sainna Island, near Faery Lake (1339, 1466).&lt;br /&gt;
** Then:&lt;br /&gt;
*** You hand over Tiger Charm.&lt;br /&gt;
*** &amp;#039;&amp;#039;“Well done!!Friend. Let me explain this to you. This talisman can be gotten from Sabre Tooth. It looks like a painting. But it also looks like a crafted object, or some religious item, I feel strange about it. They look like human but they are uncivilized. Although this sounds abusing but it is the truth. They are always well armored and ride a horse and are capable of creating new environments but they do not have any language or society structure. But the funny thing is they have human-like bodies but they still get caught like any other monsters. An &amp;amp;#91;Ak&amp;#039;Kan&amp;amp;#93; trap? You are wrong. The appearance of Ak&amp;#039;Kan in &amp;amp;#91;Sainna Island&amp;amp;#93; occurred very recently. &amp;amp;#91;Ak&amp;#039;Kan&amp;amp;#93;&amp;#039;s are not a normal race. They have advanced civilization like humans and also have developed many incredible equipment and skills. This island may look normal, but it may be a large experimental field. All of this is just my assumption, you can know more by locating &amp;amp;#91;Happy Robin&amp;amp;#93;. Thank you very much, here is some gold and &amp;amp;#91;Magic tonic&amp;amp;#93; for you. This is some side product when I did some experiments with the talisman. Where is &amp;amp;#91;Happy Robin&amp;amp;#93;? Actually I do not know,may be he&amp;#039;s somewhere on this island. I heard that the last friend he met is an acolyte named &amp;amp;#91;Petya&amp;amp;#93;. You can try to find him there.”&amp;#039;&amp;#039;&lt;br /&gt;
*** You receive 3 × Magic Tonic HP+MP(M).&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Reward:&amp;#039;&amp;#039;&amp;#039; 838,000 experience.&lt;br /&gt;
*** The quest is complete.&lt;br /&gt;
** Without the items: &amp;#039;&amp;#039;“I think Sabre Tooth may be too an difficult opponent. No need to rush, train yourself until strong enough to kill them.”&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[File:Quest 289 map Sainna Island.jpg|frameless|none|512px|Sainna Island: quest locations]]&lt;br /&gt;
&lt;br /&gt;
Markers: ★ quest giver (gold) · numbers are phases: talk to an NPC (blue), go to a place (green), area shown on the quest window&amp;#039;s map (red).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Quest 289 · script function nHig4701&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Human quests]]&lt;/div&gt;</summary>
		<author><name>RYLBot</name></author>
	</entry>
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