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	<id>https://rylwiki.lzzbr.com/index.php?action=history&amp;feed=atom&amp;title=HP_and_MP</id>
	<title>HP and MP - Revision history</title>
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	<updated>2026-11-03T15:12:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=HP_and_MP&amp;diff=651&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
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		<updated>2026-11-02T17:50:55Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Max HP&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;max MP&amp;#039;&amp;#039;&amp;#039; depend on the class, the level &amp;#039;&amp;#039;Level&amp;#039;&amp;#039; and the stats. The INT and WIS terms of max MP are (INT − 20) × Level and (WIS − 20) × Level, halved unless the class has that stat in full. Divisions are rounded down.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Max HP !! Max MP&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighter]] || (CON + 20) × Level + 300 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 300 + the larger of (INT − 20) × Level and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Acolyte]] || (CON + 20) × Level + 300 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Defender]] || (CON + 20) × Level + 800 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]] || (CON + 20) × Level + 550 || 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassin]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 800 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Archer]] || (CON − 20) × Level / 2 + 40 × Level + 550 || 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 800 + the larger of (INT − 20) × Level and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter]] || (CON − 20) × Level / 2 + 40 × Level + 550 || 40 × Level + 550 + the larger of (INT − 20) × Level and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Priest]] || (CON + 20) × Level + 800 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]] || (CON + 20) × Level + 550 || 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Combatant]] || (CON + 20) × Level + 300 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Officiator]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Templar]] || (CON + 20) × Level + 800 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Attacker]] || (CON + 20) × Level + 550 || 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunner]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 800 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Rune Officiator]] || (CON − 20) × Level / 2 + 40 × Level + 300 || 40 × Level + 800 + the larger of (INT − 20) × Level and (WIS − 20) × Level / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Officiator]] || (CON − 20) × Level / 2 + 40 × Level + 550 || 40 × Level + 550 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Officiator]] || (CON − 20) × Level / 2 + 40 × Level + 800 || 40 × Level + 300 + the larger of (INT − 20) × Level / 2 and (WIS − 20) × Level / 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each class page has a table of max HP and MP by level.&lt;br /&gt;
&lt;br /&gt;
== Equipment and skills ==&lt;br /&gt;
* Necklaces add max HP; rings and staves add max MP.&lt;br /&gt;
* Beryl gems in armour or a shield add 50 max HP, Sapphire gems in armour 50 max MP, per point of the gem (see [[Stats#Gems|Gems]]).&lt;br /&gt;
* Brave&amp;#039;s Power, learned with Life Joining: max HP + 80 × &amp;#039;&amp;#039;k&amp;#039;&amp;#039; at step &amp;#039;&amp;#039;k&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Recovery ==&lt;br /&gt;
Every 5 seconds a living character recovers:&lt;br /&gt;
* HP: ((CON + 20) × Level + 300) / 50, plus the HP recovery of its equipment;&lt;br /&gt;
* MP: ((INT + WIS) × Level + 300) / 50, plus the MP recovery of its equipment.&lt;br /&gt;
Sitting recovers five times as much, at the same pace. Equipment with recovery: rings, staves (MP), and Beryl (HP +2) and Sapphire (MP +2) gems in a weapon&amp;#039;s other sockets.&lt;br /&gt;
&lt;br /&gt;
Psalm of Bless, Psalm of Courage, Nimbus and Health Recover add more ([[Status effects]]).&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>RYLBot</name></author>
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