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	<title>Extra Attack - Revision history</title>
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	<updated>2026-11-03T12:54:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Extra_Attack&amp;diff=647&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
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		<updated>2026-11-02T17:50:45Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Extra Attack&amp;#039;&amp;#039;&amp;#039; raises the damage of the character&amp;#039;s normal attacks and weapon skills against the target&amp;#039;s [[Extra Defence]].&lt;br /&gt;
&lt;br /&gt;
Each hit is multiplied by (100 + the attacker&amp;#039;s Extra Attack − the target&amp;#039;s Extra Defence) %, between 5% and 200%. So every point of Extra Attack above the target&amp;#039;s Extra Defence adds 1% to the damage, and every point below takes 1% off.&lt;br /&gt;
&lt;br /&gt;
It applies after the target&amp;#039;s [[Defence]] is subtracted and before criticals ([[Damage calculation]]). Spells do not use it.&lt;br /&gt;
&lt;br /&gt;
== From stats ==&lt;br /&gt;
It depends on the class (divisions rounded down):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Classes !! Extra Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighter]], [[Defender]], [[Warrior]], [[Combatant]], [[Templar]], [[Attacker]] || STR / 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]], [[Assassin]], [[Archer]], [[Officiator]], [[Shadow Officiator]] || DEX / 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage]], [[Sorcerer]], [[Enchanter]], [[Rune Officiator]] || INT / 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Acolyte]], [[Priest]], [[Cleric]], [[Life Officiator]] || WIS / 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gunner]] || DEX / 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other sources ==&lt;br /&gt;
* Rings; Blackmoon gems in a weapon&amp;#039;s other sockets (+1, +2 or +3, see [[Stats#Gems|Gems]]).&lt;br /&gt;
* Weapon masteries: + 2 × &amp;#039;&amp;#039;k&amp;#039;&amp;#039; at step &amp;#039;&amp;#039;k&amp;#039;&amp;#039; with a weapon of their kind (see [[Damage#From skills|Damage]]).&lt;br /&gt;
* Weapon skills add their own bonus to it ([[Damage calculation#Weapon skills|Weapon skills]]).&lt;br /&gt;
* Attack Tonic ([[Status effects]]).&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
		<author><name>RYLBot</name></author>
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