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	<id>https://rylwiki.lzzbr.com/index.php?action=history&amp;feed=atom&amp;title=Attack_speed</id>
	<title>Attack speed - Revision history</title>
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	<updated>2026-11-04T20:30:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Attack_speed&amp;diff=2431&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
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		<updated>2026-11-02T23:30:56Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:30, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Daggers, staves and every weapon of the Akhan || every class || — || —&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Daggers, staves and every weapon of the Akhan || every class || — || —&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A character frozen by [[Ice-Blaze]] attacks at half these speeds (and moves at half speed). Being [[Status effects#Slowed|slowed]] does not change the speed of attacks, only of movement; attacking a target that moves away still takes longer, since the character has to reach it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attacks per second ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Attacks per second ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RYLBot</name></author>
	</entry>
	<entry>
		<id>https://rylwiki.lzzbr.com/index.php?title=Attack_speed&amp;diff=2405&amp;oldid=prev</id>
		<title>RYLBot: Pages from the ryl-re repository (tools/wiki/build.py)</title>
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		<updated>2026-11-02T23:03:53Z</updated>

		<summary type="html">&lt;p&gt;Pages from the ryl-re repository (tools/wiki/build.py)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;How fast a character makes normal attacks. It depends only on the weapon, the class and the combo: stats, level and equipment bonuses do not change it. Skills have their own times.&lt;br /&gt;
&lt;br /&gt;
== Combos ==&lt;br /&gt;
Holding the attack on a target, the character chains its swings into a combo: each swing is a different move, and after the last one the combo starts over.&lt;br /&gt;
* A combo has 4 swings with any weapon but a staff, which has 2. Bows and crossbows shoot one arrow or bolt at a time, each shot a full move; so do bare hands.&lt;br /&gt;
* A weapon mastery ([[Swordsmanship]], [[Axe-Skill]], [[Blunt-Skill]], [[Dagger-Skill]]; for the Akhan [[Weapon Intensified]], [[Sword Intensified]], [[Forked-Skill]]) makes the combo longer while the character holds a weapon of the mastery: 5 swings from grade II, 6 from grade III. Grade I does not change it.&lt;br /&gt;
* Each swing goes straight into the next. The last swing of the combo is played to the end before the combo starts over.&lt;br /&gt;
* Letting go of the attack ends the combo: the next attack starts again at its first swing.&lt;br /&gt;
* The later swings of a combo are slower moves, so a longer combo gives more swings but about the same number of attacks per second; daggers gain the most.&lt;br /&gt;
&lt;br /&gt;
== Speed by class ==&lt;br /&gt;
The moves of an attack play at a speed set by the weapon and the class:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon !! 120% !! 110% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| One-handed swords, axes and blunt weapons || Fighter, Rogue, Defender, Warrior, Assassin, Archer, Cleric || — || Acolyte, Priest, Mage, Sorcerer, Enchanter&lt;br /&gt;
|-&lt;br /&gt;
| Two-handed swords, axes and blunt weapons || Fighter, Defender, Warrior || — || the other classes&lt;br /&gt;
|-&lt;br /&gt;
| Bows and crossbows || — || Archer || Enchanter&lt;br /&gt;
|-&lt;br /&gt;
| Daggers, staves and every weapon of the Akhan || every class || — || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Attacks per second ==&lt;br /&gt;
Holding the attack on one target, by the length of the combo. Male and female characters have different moves; where they differ, both values are shown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Classes !! Speed !! Combo of 4 (no mastery or grade I) !! Combo of 5 (grade II) !! Combo of 6 (grade III and up)&lt;br /&gt;
|-&lt;br /&gt;
| [[One-handed swords]], [[One-handed axes|axes]] and [[One-handed blunt weapons|blunt weapons]] || Fighter, Rogue, Defender, Warrior, Assassin, Archer, Cleric || 120% || 2.3 || 2.4 || 2.3–2.4&lt;br /&gt;
|-&lt;br /&gt;
| [[One-handed swords]], [[One-handed axes|axes]] and [[One-handed blunt weapons|blunt weapons]] || Acolyte, Priest, Mage, Sorcerer, Enchanter || 100% || 2.0–2.1 || 2.1 || 2.0–2.1&lt;br /&gt;
|-&lt;br /&gt;
| Two one-handed weapons || Warrior || 120% || 1.7 || 1.6 || 1.7&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-handed swords]] || Fighter, Defender, Warrior || 120% || 2.0–2.1 || 2.0 || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-handed swords]] || the other classes || 100% || 1.7–1.8 || 1.7–1.8 || 1.7&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-handed axes]] and [[Two-handed blunt weapons|blunt weapons]] || Fighter, Defender, Warrior || 120% || 2.0–2.1 || 1.9–2.0 || 1.9–2.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-handed axes]] and [[Two-handed blunt weapons|blunt weapons]] || the other classes || 100% || 1.8 || 1.7–1.8 || 1.7–1.8&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || every class || 120% || 2.4 || 2.4–2.5 || 2.5–2.6&lt;br /&gt;
|-&lt;br /&gt;
| Two [[Daggers|daggers]] || Assassin || 120% || 1.7–1.8 || 1.7–1.8 || 1.7–1.8&lt;br /&gt;
|-&lt;br /&gt;
| [[Staves]] (a combo of 2) || every class || 120% || 1.5–1.6 || — || —&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords (Akhan)|Swords]] and [[Blunt weapons (Akhan)|blunt weapons]] of the Akhan || Combatant classes || 120% || 1.8 || 1.9 || 1.9&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammers]], [[Axes (Akhan)|axes]] and [[Slashers|slashers]] of the Akhan || Officiator classes || 120% || 2.0 || 2.1 || 2.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Talons]] || Officiator classes || 120% || 2.2 || 2.3 || 2.3&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythes]] (always 4 swings) || Officiator classes || 120% || 1.9 || — || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bows and crossbows ===&lt;br /&gt;
Bows and crossbows have the same speed: one shot every 0.86 s for an [[Archer]] and every 0.94 s for an [[Enchanter]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;/div&gt;</summary>
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